using System;

[Serializable]
public class CupsInfo
{
	public League league;

	public float cupsAddForsLeaderTime = 0.1f;

	public int cupsCount;

	public int cupsCountToLoss;

	public int addCupsOnKill;

	public int removeCupsOnDeath;

	public float consumableDamagPercent = 1f;

	public string levelNameID = "Newbie";

	public string iconName = "Rank_1_1";
}
